Pao Shen Hsu (Mark Hsu)
415-867-5951
260 King St. Apt877 San Francisco CA94107
Education:
Academy of Art University, San Francisco, CA Dec. 2010
Bachelor of Fine Arts in 3D Animation and Visual effects(Modeling)
student of Game Design in Art Department July.2012
Experience:
Academy of Art University, San Francisco, CA 2010 Fall Semester
·Basic modeling, unwrapping, and texturing. And the class focused on Vehicles, Environments and Texture Painting.
·Create the low poly modeling, unwrap UV, tiling texture and using the vertex colors and
alpha map to make lighting scene.
·The whole semester purpose are making the one vehicle and two environments
Work Experience
Florida State University 2012 July to 2013 Feb
3D modeler for RPG Game
JuneSun Digicom 3D modeler 2013 April to 2014 Jan
Bingsnow Ice cream shop 3D modeler and Graph designer 2014 Feb to right now (Freelance)
JuneSun Digicom from 2013 April to now on.
3D modeler For building objects and information.
Technical Skills:
Maya, Photoshop,Illustor, After Effect, Zbrush, Modo, 3D Max ,UV layout, Revit and inventor.
Courses:
· Public Speaking
· Texture and lighting
· Maya 1
· Game Environment texture and lighting Level1~Level2
Software:
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Adobe
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Autodesk
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Photoshop
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Maya
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Zbrush
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After effect
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3D max
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Modo
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Premiere
illustrator |
Revit
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UV layout
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Language:
English. Fluent in writing and speaking Chinese Mandarin